Basics of Coding with Unreal Engine 4 (Packt Publishing) English | Size: 3.2GB Category: CBTS
In this title, you will learn basic Unreal Engine 4 C++ programming. You will be exposed to the architecture of Unreal Engine 4 classes, memory management, and basic coding utilizing the C++ programming language. UE4 is among the most comprehensive and advanced game engines on the market. Along with the C++ programming language, this title will enable you to implement efficient games with unparalleled performance. This title is structured to introduce UE4, to program simple actor functionalities within UE 4 utilizing the C++ programming language, and to expose you to how UE4 deals with memory management. Style and Approach The course takes a hands-on approach in teaching game programming with C++ in UE4. Therefore, the main structure of the course is tutorial-based. Learners will code simple games while following the tutorials and learn the ins and outs of the Unreal Engine 4's basic toolsets.
What You Will Learn
– Installing UE 4 – Programming simple logging functionality in UE 4 with C++ – Working with classes and actors in UE4 – Implementing actor functionalities in UE4 – Spawning and de-spawning actors in UE4 – Making actors editable in UE4 – Learning memory management in UE4